Virtual reality (VR) and augmented reality (AR) are game-changers for the enterprise, enabling real-time remote collaboration experiences that were simply not possible before. While these technologies ...
CHICO, Calif., Jan. 13, 2021 (GLOBE NEWSWIRE) -- Today, Theia Interactive announces that it has received an Epic MegaGrant for the research and development of its new collaborative VR tool, “BigRoom.” ...
There are a number of immersive storytelling innovations Sundance 2017 in a number of experiences including Dear Angelica, Zero Day VR, Miyubi, and Life of Us, but Mindshow VR’s collaborative ...
Frostbite, the Electronic Arts-produced game engine behind popular titles such as the Mirror’s Edge series and the Battlefield series, is looking to expand into virtual reality. Johan Andersson, the ...
Planes is a multi-user VR experience that facilitates anonymous teamwork, exploration and paper puzzle-solving to help intertwine collaboration and learning. It came from a desire to fulfill a novel ...
While VR focuses almost entirely on headsets and personal experiences, a new ‘crystal ball’ display could make it a lot more social. While using a virtual reality (VR) headset can be a social ...
In this podcast, Shane Hastie, Lead Editor for Culture & Methods spoke to Jonathan Schneider and the development team from Moderne about their experiences using an immersive VR environment for ...
A screenshot of the inspect tool in a The Wild model, alongside another user (Courtesy The Wild) Prospect’s power lies in that it’s an easy way to share and work on BIM-integrated files at human scale ...
The next in a series profiling the startups and universities developing 5G use cases at Verizon’s 5G incubator at Alley in New York City Accessing healthcare is a very personal thing, typically ...
As the vague buzzword “metaverse” snowballs into reality, today Facebook unveiled an intriguing peek into its plans for a collaborative online future. Facebook released a free beta for Horizon ...