Japan Half-Year Ended March 31 GROUP 2026 2025 Revenue Y72.57 bln Y65.44 bln Operating Profit Y9.29 bln Y6.82 bln Pretax Profit Y10.09 bln Y7.64 bln Net Profit Y8.47 bln Y4.88 bln Per share Earnings ...
Japan Year Ended March 31 GROUP 2026 2025 Revenue Y129.43 bln Y129.81 bln Operating Profit Y7.89 bln Y9.32 bln Pretax Profit Y8.60 bln Y9.77 bln Net Profit Y8.26 bln Y4.09 bln Per share Earnings Y202.
Nigeria is one of Africa’s fastest-growing digital markets, with a large and steadily expanding internet user base. A ...
BEIJING, March 8 (Xinhua) -- The Long March-8A Y8 carrier rocket, developed by the China Academy of Launch Vehicle Technology, has been successfully transported to its launch pad in south China's ...
Browser games are supposed to be simple. You click, the game starts, and you play. In reality, that promise often falls short. The problem is especially visible on mobile. Players are asked to rotate ...
Browser gaming has existed for decades, yet most platforms still follow the same familiar formula. Large libraries, rotating front pages, and a constant push for short-term engagement. Games appear, ...
The Moto X3M series, a group of physics based motorbike stunt games known for obstacle filled levels and quick reactions, has crossed 150 million total plays on Y8. Y8 is one of the world’s biggest ...
China launched the Kuaizhou-11 Y8 carrier rocket on Saturday morning, carrying a commercial space experimental spacecraft and a secondary satellite. The rocket blasted off at 9:08 am (Beijing time) ...
Gaming culture in South Africa is experiencing a quiet yet meaningful evolution. Where long gaming sessions and hardware-intensive entertainment once dominated, a new preference is emerging — one ...
Browser-based gaming has long been part of India’s digital culture—from school labs to shared home desktops. Today, as modern browsers evolve and users increasingly seek entertainment without ...